Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “BAXY Guns”, “Gravity Giver”, “Drop Pod Wars”, and “Bomb Bot”
Read MoreGameology 54 - Game Review Solutions
Mathew and Attila discuss possibilities for improving Game Reviews
Read MoreMake it or Break it 5 - End of Friendships
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “End of Friendships”, “Enemies Inc.” and “Eyes on Eggs”.
Read MoreGameology 53 - The Good, the Bad: Zelda II
Mathew and Attila discuss a 2D Dark Souls game on the NES called Zelda II
Read MoreMake it or Break it 4 - Don't Open the Box
Rating old Game Design Docs; should I Make it, or Break it?
Read MoreGameology 52 - Game Reviews
As much as we love to see Review Scores, do permanent Game Reviews make sense in the ever-updating world of games?
Read MoreB1TS 0F W1SD0M 3 - Orbit: Tower Defense Redefined
A solo-cast where Attila discusses the reasons behind changes made to Orbit: Satellite Defense for its PC release.
Read MoreGameology 51 - Psychology of Aesthetics
Mathew and Attila discuss the Uncanny Valley, and what makes something visually attractive or repulsive.
Read MoreB1TS 0F W1SD0M 2: Trimming Zarnok Fortress Features
A solo-cast where Attila discusses the reasons behind trimming certain features from Zarnok Fortress.
Read MoreGameology 50 - Experience and Leveling
A look at the different way experience is rewarded and new levels are achieved across different games.
Read MoreGameology 49 - Super Mario Odyssey
Mathew and Attila discuss Super Mario Odyssey on the Nintendo Switch
Read MoreB1TS 0F W1SD0M 1 - Reused Levels and Procedural Generation
A solo-cast where Attila condenses the episodes "Environmental Reuse" and "Procedural Generation" into byte-sized B1TS 0F W1SD0M
Read MoreGameology 48 RTS SOS with Chris Feres
Attila and fellow RTS fan Chris Feres discuss the later years of the RTS genre including the ill-fated Command & Conquer Franchise.
Read MoreGameology 47 Early RTS Days with Chris Feres
Attila waxes nostalgia with fellow RTS fan Chris Feres.
Read MoreGameology 46 Modding with Chris Feres
An interview with the co-creator of the popular Red Alert 3: Paradox mod! Join Attila and Chris Feres as they discuss the ups and downs of game modding.
Read MoreGameology 45 - Super Mario World
Mathew and Attila examine all the features that made Mario World truly deserving of the “Super” prefix.
Read MoreGameology 44 - Cutscenes
Cut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming.
Read MoreGameology 43 - The Good, The Bad: Super Mario Bros. 3
Attila and Mathew discuss the Mario game that improved upon everything in the original and cemented the plumber's role as the de-facto Platforming icon.
Read MoreGameology 42 - Traversal
Inspired by the delightful traversal mechanics of Super Mario Odyssey, Attila and Mathew discuss who much traversal mechanics matter in other games.
Read MoreGameology 41 - The Good, The Bad: Super Mario Bros 2
Mathew and Attila look at the aspects of Super Mario Bros. 2 that made it into future games
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