Show Notes
Cut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming.
With co-host Mathew Falvai, Attila discusses games and game design. Check out the podcast on iTunes. Certain podcast episodes also feature an Extended Thoughts article posted on Gamasutra and here on the site.
Cut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming.