Mathew and Attila discuss a 2D Dark Souls game on the NES called Zelda II
Read MoreGameology 39 - The Good, The Bad: Super Mario Bros.
Mathew and Attila discuss the crucial design choices that led to Super Mario Bros. becoming the gold standard among platforming games
Read MoreGameology 37 - The Good, The Bad: Mario 64
Show Notes
Mario 64 brought the famous plumber into the 3rd dimension, what was gained and what was lost in the transition? Mathew and Attila discuss the 3D platformer that set the golden standard for years to come.
Gameology 36 - Console Generations
Mathew and Attila share their thoughts on the implications of incremental console updates.
Read MoreGameology 35 - The Good, The Bad: Super Mario 3D World
Did you experience this Wii U gem? Mathew and Attila talk about everything from the aesthetics to the sound design of this stellar 3D Mario title.
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